What do art and high-energy physics have in common? Quite a bit, if you think about it: Space, time, and the structure of the visible and invisible world, for starters. That’s why CERN has spent the past four years inviting artists into its headquarters, and why, for the first time, it’s now inviting an architect…
When it comes to working with sustainable materials, bamboo is among the most widely-used for good reason: although it is technically a grass, it is the fastest-growing woody plant on… Read Industrial Designer Samy Rio Explores How Bamboo Could Be Used for Mass Manufacturing at SolidSmack.
Walk with me regresa con una nueva serie de guías ilustradas, esta vez para descubrir Barcelona –o redescubrirla– ya que ofrece una mirada que supera los tópicos del turisteo kitsch. ( )
Designer of the Week Alice Lagarde talks strong typography, magazine design, and the line between graphic design inspiration and plagiarism.
Joseph White, Marcus Foley y Aaron Rowley son tres jóvenes ingenieros afincados en San Francisco –no podía ser en otro lugar-, que, bajo la startup Electroloom han ideado la primera impresora 3D del mundo que desarrolla tejidos.
An interactive (and immersive) documentary on code and creativity, Jonathan Minard and James George’s CLOUDS is an ambitious project that is several years in the making. CAN donned an Oculus Rift DK2, explored its landscape and has weighed-in with a review.
Part of the Enric Miralles Foundation’s program dedicated to urban projects by Miralles and EMBT studio, this exhibition features original large-scale projects on urban regeneration.
Print is a bimonthly magazine about visual culture and design. Founded in 1940 by William Edwin Rudge, Print is dedicated to showcasing the extraordinary in design on and off the page. Covering a field as broad as communication itself—publication and book design, animation and motion graphics, corporate branding and rock posters, exhibitions and street art—Print covers commercial, social, and environmental design […]